Aperiophobia wiki.

Level 5 is the sixth level in Apeirophobia. This is the level where the Skin Walker resides in. Level 5 takes the appearance of a giant cave, with patches of stalagmites littered all around, hence the name. The cave takes the formation of a giant maze, from tunnels to expansive areas. The majority of the map is the same, and there aren’t many sections that are different aside from the exit ...

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The Soundtrack is either music or ambience that play throughout Apeirophobia's play session, they're unique and play on specific levels and stop when you get to the next level, there's also music for the Lobby surprisingly created for the game.Stuck inside endless rooms, being watched from every corner. Brace yourself for puzzles to solve, and entities to hide from. escape from reality; *Join our community server for updates & sneak-peaks!* > Credits The game was inspired by K. Pixels on YouTube, some contents are from The Backrooms Wiki.Nov 29, 2023 · The Deformed Howler is just considered to be a much stronger version of the Howler. It is most likely based off of the Bacteria shown in Kane Pixels' Backrooms - Found Footage #2. As of 3 January 2023, the Deformed Howler's AI was broken and can sometimes get stuck on walls. However this may have been fixed when the level was revamped. The Soundtrack is either music or ambience that play throughout Apeirophobia's play session, they're unique and play on specific levels and stop when you get to the next level, there's also music for the Lobby surprisingly created for the game.

Apeirophobia (from Greek ápeiros, "infinite, boundless") is the fear of infinity or eternity. This fear is often connected with thanatophobia (fear of dying) since many sufferers would believe that eternity follows life, especially learning that afterlife would (probably be boring, painful, or empty) never end. Believers in reincarnation may not associate eternity fear …Super secret badge The Got You! badge is obtainable in Level 16, when you’re next to the ladder with the bear trap next to it, close to you should be a wall with a thin gap in it. Go inside the said thin gap, take a few turns, and you will see the ‘Clam’ drawing an arrow on the floor, approach it and it’ll jumpscare you, giving you the badge. …

Gray – 4. Yellow – 5. Purple – 6. Orange – 7. And now you have to solve the code. To do this, match the number of the color of the cubes and their number. For example, if you found 3 yellow cubes, you get 43 (4 – color number + 3 – number of cubes). Then do this with all the cubes and write all the numbers in a row in ascending order.Studying for a test? You can't beat flashcards for help with memorization. Memorizable.org combines tables and wikis to let you create web-based flashcards. Studying for a test? Yo...

Level 13 is the fourteenth level in the game. It was added on October 15, 2022. This is one of the hardest levels in the game. Level 13 contains 3 sections: The first area is the lobby section. There is a desk at the front entrance and a sign that points to where the playground is. The playground consists of many slides, drawings, and balloons. There also a few party tables in this section and ... Level 6 also known as "Level RUN FOR YOUR LIFE" " or "!!!!!!!!!!" is the seventh level in the game. It is based on Level ! from the Backrooms Fandom Wiki. Level 6 appears to be several long hospital hallways with pillars, boxes, paintings, boards, corkboards, and much more clogging the hallway, and a red light cloaking the entire area. The hallways are …Level 13 (the fourteenth level) is presented as a big, colorful building. It has multiple partying areas with many balloons and decorative items, such as tables, party hats and chairs. You will often find the text "Happy Birthday" written around the level in very cartoonish letters, each varying in color and size. Level 13 is a very big level with many …The Keeper is the first entity to have concept art first instead of an in-game render. The Keeper was leaked in SpooksterTTV's Twitch stream. The Keeper will emit a scream before charging at a player. The Keeper is the second entity to have 2 different jumpscares, with the first being the Caretaker.The Phaser is an entity featured in Chapter 2 (Escape From Reality) / Update 4 and it appears in Level 23, this entity can phase through walls and chase you, shown in the chase scene when you pick the Ending 2 Route. The Phaser is a thin, black figure with all of its body parts elongated except for its torso, being crammed in alongside the much …

The Cameraman is the assistant of the Howler, both being in the same level. The Cameraman is almost harmless, and, if you see one, run as fast as possible and try to hide around corners until your screen isn't blurry anymore. The Cameraman has a stick-like body. The arms and legs are also like sticks, with a wire wrapped around a bit of its …

Level 24 takes place in an abandoned subway station, to which you will have no time to comprehend and analyze your surroundings or the atmosphere of the level, because, as soon as you spawn in, you will have to run for ages until you find an exit. Your surroundings may change to levels you are familiar with, or ones which may unsettle …

Level 6 also known as "Level RUN FOR YOUR LIFE" " or "!!!!!!!!!!" is the seventh level in the game. It is based on Level ! from the Backrooms Fandom Wiki. Level 6 appears to be several long hospital hallways with pillars, boxes, paintings, boards, corkboards, and much more clogging the hallway, and a red light cloaking the entire area. The hallways are …Access the computer in the main area and decipher its code*. Input the code based on your findings. Take the new code that the computer gives you and use it to open the Staff Only door. Solve the maze and reach the vent. Climb through the vent until you reach the next room. Look for and open the book in this room. Level 14 is the fifteenth level in the game. It was added on October 15, 2022. Level 14 appears to be an expansive complex of thin brick hallways and electrical machinery. Countless randomly segmented rooms are present across the level in no particular pattern. It contains storage rooms, boiler rooms, break rooms, and a main room with levers. There is a gate at the start which you go through ... Jan 5, 2024 · Welcome to the Apeirophobia Wiki! Please read the Wiki Rules and take a look at the Wiki Templates before contributing to get a better understanding of what content is allowed on our wiki and how to display it properly. 0:00 / 18:20. Apeirophobia - Level 1 to 5 (Full Walkthrough) - Roblox. sceerlike. 91.5K subscribers. Join. Subscribed. 565. 39K views 1 year ago …Unlike the original Duller from the Backrooms Wiki, which is grey and slightly slender, this duller is entirely black. It's possible that this duller might have the ability to phase through walls or floors like its original counterpart. Despite the fact that the level it will reside on going to be on is unknown, its likely going to be in ...

Nov 29, 2023 · The Deformed Howler is just considered to be a much stronger version of the Howler. It is most likely based off of the Bacteria shown in Kane Pixels' Backrooms - Found Footage #2. As of 3 January 2023, the Deformed Howler's AI was broken and can sometimes get stuck on walls. However this may have been fixed when the level was revamped. Level 7 (the eighth level) appears to be a library with a sign saying "THE END is NEaR", attempting to give you the false impression that you will escape the backrooms soon. Level 7 has a lot of parts that have the same palette, the walls are tan, the floor is gray and the ceiling is tan too, the first one being the area you spawn in, that part …Defuse the bomb The Atomic Expert badge is earned by defusing the bomb on Level 18 located on the C district side of the map (bottom floor). You have a 0.83%, or a (1/120) chance of defusing the bomb, or else it will explode, killing you instead of giving you the badge, requiring many attempts to try and get the badge. There aren't any effects at …Nov 15, 2023 · Defuse the bomb The Atomic Expert badge is earned by defusing the bomb on Level 18 located on the C district side of the map (bottom floor). You have a 0.83%, or a (1/120) chance of defusing the bomb, or else it will explode, killing you instead of giving you the badge, requiring many attempts to try and get the badge. There aren't any effects at the moment, as it will only grant you the badge ... Dec 9, 2023 · The Phaser is an entity featured in Chapter 2 (Escape From Reality) / Update 4 and it appears in Level 23, this entity can phase through walls and chase you, shown in the chase scene when you pick the Ending 2 Route. The Phaser is a thin, black figure with all of its body parts elongated except for its torso, being crammed in alongside the much longer body parts. The head of the Phaser is a ...

0:00 / 41:23. Intro. Apeirophobia | Level 0 to 10 Full Walkthrough (All Levels And Puzzles) - [Roblox] Votex. 66.5K subscribers. Join. Subscribed. 4.4K …The Clam is a passive entity which resides in Level 16, drawing/erasing what looks to be arrows in the secluded room it hides in. The Clam is a white creature with a hand covering the head of the said creature. The hand is equally as white as the Clam, and has an eye drawn on the dorsal side of the hand. The Clam has stubby legs and their …

There used to be a Simulation Core in Level 2, inside of the laundry room in the left corner, but was later moved to Level 9 for unknown reasons, it is theorized that it was too easy to get so they moved this one specific core. There used to be a Simulation Core in Level 4, in a room on the edges of the maze but it got moved to the second floor ...Welcome to the Apeirophobia Wiki! Please read the Wiki Rules and take a look at the Wiki Templates before contributing to get a better understanding of what content is allowed on our wiki and how to display it properly. READ MORE. Apeirophobia Wiki. Explore. Main Page; Discuss; All Pages; Community; Interactive Maps; Recent Blog Posts;Similar to another fan-favorite Roblox experience, The Mimic, Apeirophobia requires players to explore unsettling levels, complete various …The Skin Walker is an entity that can steal Players' appearances. It resides in Level 5|w:c:apeirophobia:Level 5|Level 5. Not to be confused with the Skin Stealer|w:c:apeirophobia:Skin Stealer|Skin Stealer. The Skin Walker is a pale white humanoid with glowing white eyes. It lacks any distinct features except its eyes and uses …Bete Noire. Caught in a landslide, No escape from reality. You can earn this title by obtaining the Got You! badge. Obtainable. Breakthrough. You went too fast! You can earn this title by holding the world record for beating Apeirophobia for …Level 12 (the thirteenth level) starts you off in what looks like it might be an asylum. being covered in white. There are 2 doors you can enter, one leads you to the exit, which is closed. Or the other leads you to the main part of the map. Level 12 is a level which has a lot to do with white, bland hallways, with no content whatsoever, making it heavily …Level 6 also known as "Level RUN FOR YOUR LIFE" " or "!!!!!!!!!!" is the seventh level in the game. It is based on Level ! from the Backrooms Fandom Wiki. Level 6 appears to be several long hospital hallways with pillars, boxes, paintings, boards, corkboards, and much more clogging the hallway, and a red light cloaking the entire area. The hallways are …

Daymare is a badge, that can be obtained after completing Nightmare Mode|Difficulty|Nightmare Mode|w:c:apeirophobia:Difficulty|Nightmare Mode|Difficulty|Nightmare Mode. Nightmare Mode|Difficulty|Nightmare Mode|w:c:apeirophobia:Difficulty|Nightmare Mode|Difficulty|Nightmare Mode is the …

Jan 2, 2024 · Not to be confused with the Apeirophobia Wiki. Apeirophobia is a Roblox horror experience based on the popular myth and urban legend known as "The Backrooms", the game is currently being developed by Polaroid Studios, formerly used to be Monochrome Studios. The plot of the game is centered around the exploration and documentation of the Backrooms, stuck inside endless rooms, being watched from ...

There used to be a Simulation Core in Level 2, inside of the laundry room in the left corner, but was later moved to Level 9 for unknown reasons, it is theorized that it was too easy to get so they moved this one specific core. There used to be a Simulation Core in Level 4, in a room on the edges of the maze but it got moved to the second floor ...Level 23 (Hospital) is the seventh level in Chapter 2 (Escape From Reality) and the 24th level in Apeirophobia. It takes the appearance of a hospital with two pathes that you can take at the start of the level. The level's design is assumed to be an abandoned and rundown hospital, with most of its medical equipment left there. As you progress, the …Plushies are obtainable props that appear in Level 13. The Plushies seem to be sitting with a black color, along with a sad face which resembles an extinct entity known as the Partypooper. Plushies are collectible items …Lobby | Source: Aperiophobia Wiki. This Level is based on the iconic Backrooms footage by Kane Parsons, which has now become a staple in the analog horror and liminal spaces genre. The general atmosphere is an eerie one, with the signature buzz of the Backrooms on full blast. This Level is relatively easy to solve.Access the computer in the main area and decipher its code*. Input the code based on your findings. Take the new code that the computer gives you and use it to open the Staff Only door. Solve the maze and reach the vent. Climb through the vent until you reach the next room. Look for and open the book in this room.Overview. The Breakthrough title can be obtained by ranking first in one of the game's speedrun categories at speedrun.com. You can find the category here. The current world record holder goes by the username MrTurtle316, with a record of exactly 6 minutes and 49 seconds. Do note that in order to obtain this badge you must place first in just ...The Research Book is one of the three books that can be found in Level 7. It is a research notebook containing a list of four-digit security codes. One of these codes is vital to completing a puzzle in the second half of Level 7. The Research Book appears to be a dusty hardback notebook. It sports a black cover containing multiple human eyes with …Jan 5, 2024 · Level 13 (the fourteenth level) is presented as a big, colorful building. It has multiple partying areas with many balloons and decorative items, such as tables, party hats and chairs. You will often find the text "Happy Birthday" written around the level in very cartoonish letters, each varying in color and size. Level 13 is a very big level with many different sections. It has very colorful ... The Starfish is the main entity that resides in Level 1, The Poolrooms. The Starfish resembles a massive, monstrous starfish, with glossy black skin tinted in purple. It also has a leg at the end of each of its appendages, allowing it to walk with ease. It is covered in numerous tiny thorns and has a massive maw which it exposes as it is chasing a player. …

Locks are in Level 3, 10, 11 and 21. you can use Keys to unlock them. In Level 3, the locks are really close to the gate, on the bottom. Once you have 3 Keys, unlock these locks and it will open up the second part of the level. In Level 10, there is 4 locks, each being on a different door in the corners of the map, there is a really huge change …Bete Noire. Caught in a landslide, No escape from reality. You can earn this title by obtaining the Got You! badge. Obtainable. Breakthrough. You went too fast! You can earn this title by holding the world record for beating Apeirophobia for …Level 24 : Released a part of the level and removed the waiting room area. You can obtain this badge by collecting all the "Simulation Core" in the game. The Reality badge is earned by collecting all of the current Simulation Cores. Getting this badge will unlock the Reality Title, the title's effect is a white shaking text with your username. Titan smiler is the first entity to have a chase theme in apeirophobia, being added in update 3.9. If you go backward and get killed by the Titan Smiler in Level 6|w:c:apeirophobia:Level 6|Level 6 before he starts moving, you will get a louder, different jumpscare. The PLS DONATE x Apeirophobia collaboration based the booth skin in PLS Donate ... Instagram:https://instagram. taylor swift.merchseeds of destiny todaygem gloves melvorlighthouse for sale zillow Level 12 (the thirteenth level) starts you off in what looks like it might be an asylum. being covered in white. There are 2 doors you can enter, one leads you to the exit, which is closed. Or the other leads you to the main part of the map. Level 12 is a level which has a lot to do with white, bland hallways, with no content whatsoever, making it heavily …Level 8 (the ninth level) takes the form of maze with light gray walls, dark gray floor and a white grid ceiling, more described below. The first part consists of gray walls, dark gray floor and a gray ceiling, this part is completely pitch black without a flashlight, so you WILL have to use it, this part also contains gray lockers in order to hide … survival unblockedwalgreens photo center number Level 11 is the 12th level of Apeirophobia. It was added on July 29, 2022. The player will spawn at the room where the cutscene happens also, looking through the large window of the second section of the level. The level is a mix of several sections. The first section is a medium sized office-like building, with shelves, boxes, tables, paintings, and windows showing the second part of the ... food in park rapids mn The Puzzle for Level 1 is to find 5 Valves around the map and turn them with A D or buttons, once you have turned all of them the exit (gate) will open up revealing a new "zone", in the new zone you will find a hole filled with water at the end, swimming through at the end you will find a hole, jumping in leads you to the next level. There is TWO puzzles in Level 3, …Partypooper Plushies are exclusive to Level 13. Partypooper Plushies are designed after the entity who are rivals to the Partygoers. They are very important to escaping Level 13. Partypooper Plushies appear three times in Level 13, being scattered around the map. When all of the three plushies are collected, an exit on the theatre …